|Developer||Cat-astrophe Games (based in Wroclaw, Poland)|
|Release date|| August 13, 2019 (Europe and Australia)|
August 16, 2019 (Americas)
|Regular price|| 9.99 USD|
|Rating|| USK 12|
Escape from the Universe is a game that combines the classic action shooter genre with a compelling story and tough moral choices. Player assumes the role of a nameless human survivor who tries to persevere in the hostile environment of the war-torn outer space. They travel through the universe, fight against aliens and help other survivors, still struggling to deal with the gruesome destruction of Earth and their Exodus into space.
The main story is divided into six big campaigns, taking place in different parts of the universe. Each campaign contains multiple quests with a variety of enemies, maps, obstacles, and at least one boss. Through defeating the enemies, helping other humanoids and visiting different locations, player discovers new information about the world, solves mysteries and finally – has to make decisions that will have a lasting impact on the world as they know it.
● Wide variety of enemies will test your skillfulness and challenge you to adjust to ever-changing conditions.
● Save one person or save millions? Your decisions can have a lasting influence on the whole galaxy.
● Shooting isn’t always the way to win – chase your enemies, avoid the obstacles, or leave your trusted spaceship and infiltrate hostile territory on foot.
● Limited palette of clean, flat colors combined with an otherworldly soundtrack create a retro feast for the eyes and ears.
Escape from the Universe – Nintendo Switch launch trailer (July 31, 2019)
Cat-astrophe Games is a Polish indie game studio, created out of love for cats and video games. It first launched in 2015 as a project of Paweł Wojciechowicz and Michalis Kamburelis. Ever since, our team has considerably grown and currently has over ten members. Our main goal is to create unique experiences – using engaging stories, comic-inspired graphics and satisfying mechanics – that will leave a lasting impression on the players.
For press, inquiries and thoughts, as well as to request a copy for review, please contact us at: [email protected]
|Game design||Michalis Kamburelis|
|Story||Michalis Kamburelis |
|Logo design||Aleksandra Czernia|